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ShinKeiro

A chill roguelike path based monster evolution game for playdate.

This is a POC which was made in a few hours for uncrankd pre summer game jam 26, with no AI, so is very rusty and may contain bugs.

Jam themes were transitions and detours

Features I didn't have time to complete:

  • Saving monsters to a hall of fame
  • Collecting different maps to be able to select which to traverse at level start
  • More evolutions

Controls and help are in the game, check the pause menu for icon explanations.

May complete this is the future but for now it's in the development backlog

Credits:

  • Concept: Damian Dommett
  • Game design: Damian Dommett
  • Coding: Damian Dommett
  • Character and level design: Damian Dommett
  • Graphics and animation: Damian Dommett
  • Additional icons:  Boldo (boldoboldin.itch.io)
  • Music: Abstraction (https://soundcloud.com/abstraction/)
  • Sound effects: Damian Dommett, freesound.org


Download

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Click download now to get access to the following files:

ShinKeiro.pdx.zip 6.1 MB

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